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L3gEnDaRy

Lista Comenzilor De Consola + Explicatii

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1 _snd_mixahead 0.100 - audio sets sound mixahead value - similar to s_mixahead in Quake2 - can fix stuttering issues with some sound cards

2 _vid_default_mode 0 - video sets default video mode (screen resolution)

3 _vid_default_mode_win 3 - video sets default windowed video mode (screen resolutoin)

4 _vid_wait_override 0 - video sets video wait override

5 _windowed_mouse 0 - enables mouse in windowed mode

6 +attack - primary fire

7 +attack2 - secondary fire - *see special

8 +back - move backwards

9 +camdistance - chase cam moves chase cam perspective away from - *works only if thirdperson is activated

10 +camin - chase cam moves chase cam forward - *works only if thirdperson is activated

11 +cammousemove - chase cam moves chase with mouse - *works only if thirdperson is activated

12 +camout - chase cam moves chase cam backward - *works only if thirdperson is activated

13 +campitchdown - chase cam decreases chase cam pitch to look down - *works only if thirdperson is activated

14 +campitchup - chase cam increases chase cam pitch to look up - *works only if thirdperson is activated

15 +camyawleft - chase cam tilts chase cam left - *works only if thirdperson is activated

16 +camyawright - chase cam tilts chase cam right - *works only if thirdperson is activated

17 +det20 - sets detpack with 20 second timer - *demo class only

18 +det5 - sets detpack with 5 second timer - *demo class only

19 +det50 - sets detpack with 50 second timer - *demo class only

20 +duck - crouches

21 +forward - moves forward

22 +ip xxx.xxx.xxx.xxx sets ip address

23 +jlook - joystick enables joystick to look around

24 +jump - jumps

25 +klook - enables the keyboard to look around

26 +left - strafes left

27 +lookdown - looks down

28 +lookup - looks up

29 +mlook - mouse enables mouse to look around

30 +movedown - moves down - *climbing down a ladder, swimming down

31 +moveleft -strafes left

32 +moveright -strafes right

33 +moveup -moves up - *climbing up a ladder, swimming up

34 +reload -reloads current weapon

35 +right -strafes right

36 +showscores -shows scores and pings

37 +speed -forces to walk if always run is enabled, and forces to run if always run is disabled

38 +strafe -strafe modifier - while this is held down, use direction keys to strafe in different directions

39 +use -uses an item- such as a button, machine gun, etc.

40 addip - adds an ip address to the filterban list - * use 0 minutes to make the addition permanent

41 alias "cmd1; cmd2" -binds commands together in an alias to perform mutiple tasks at the hit of one button

42 allowupload - uploading/ downloading toggles the uploading of local decals and models to the server on/off

43 ambient_fade 100 - audio sets the distance at which ambient sounds fade away

44 ambient_level 0.300 - audio sets the sound level for ambient sounds

45 appenddemo - demo records a demo and appends it to the demo file in existence at Half-Life/Valve/demo.dem

46 autosave -enables autosave feature

47 banid - bans a from a server using their uniqueid - get this unique id from the "users" command - 0 minutes is a permanent ban - **Version 4.0.1.3+ only

48 banid kick - bans AND kicks a from a server using their uniqueid - get this unique id from the "users" command - 0 minutes is a permanent ban - **Version 4.0.1.3+ only

49 bgetmod -requests batch mod status

50 bgetsv -requests batch server list

51 bgmbuffer 4096 - audio sets the CD audio buffer size

52 bgmvolume 0 - audio toggles CD audio on/off- * 1 is on, 0 is off

53 bind -combines a with a command or alias

54 bottomcolor 6 -sets the bottom color of the model

55 brightness 1 - video enables glare reduction - *the higher the value, the brighter it gets

56 build -displays the build menu to choose from sentry or dispenser - *engineer class only

57 c_maxdistance 200 - chase cam sets the maximum distance of the chase cam

58 c_maxpitch 90 - chase cam sets the maximum pitch of the chase cam

59 c_maxyaw 135 - chase cam sets the maximum yaw of the chase cam

60 c_minidistance 30 - chase cam sets the minimum distance of the chase cam

61 c_minpitch 0 - chase cam sets the minimum pitch of the chase cam

62 c_minyaw -135 - chase cam sets the minimum yaw of the chase cam

63 cam_command 0 - chase cam toggles chase cam commands on/off - * 1 is on, 0 is off

64 cam_contain 0 - chase cam toggles chase cam auto-contain in current room on/off - * 1 is on, 0 is off

65 cam_idealdist 64 - chase cam sets the preferred distance from the model to the chase cam - *works only if thirdperson is activated

66 cam_idealpitch 0 - chase cam sets the preferred pitch for the chase cam - *works only if thirdperson is activated

67 cam_idealyaw 90 - chase cam sets the preferred yaw for the chase cam - *works only if thirdperson is activated

68 cam_snapto 0 - chase cam sets the preferred snap interval for the chase cam - *works only if thirdperson is activated

69 cancelselect -cancels selection

70 cd - audio controls CD audio - * i.e., cd stop stops the cd play, cd loop X plays track X using tracks 1-16

71 centerview -centers the s view

72 changeclass -displays the change class menu

73 changelevel client/- changes the map and maintains -connections

74 changelevel2 client/- continues the current game on a new map

75 changeteam -displays the team change menu

76 chase_back 100 - chase cam sets the preferred chase cam distance from the when backing up

77 chase_right 0 - chase cam sets the preferred offset to the side for the chase cam

78 chase_up 16 - chase cam sets the preferred offset up for the chase cam

79 cl_adaptive -displays time, dropped packet %, average latency, up/down rates, and frames per second (FPS)

80 cl_allow_download 0 - uploading/ downloading toggles download of maps, models and decals when joining a server - * 1 is on, 0 is off

81 cl_allow_upload 0 - uploading/ downloading toggles upload of maps, models and decals when joining a server - * 1 is on, 0 is off

82 cl_allowdownload 0 - uploading/ downloading toggles download of maps, models and decals when joining a server - * 1 is on, 0 is off

83 cl_allowupload 0 - uploading/ downloading toggles upload of maps, models and decals when joining a server - * 1 is on, 0 is off

84 cl_anglespeedkey 0.670 -sets the speed that the direction keys change the view angle

85 cl_appendmixed 0 - audio toggles the forcing the playing of mixed sounds as sequential sounds instead - * 1 is on, 0 is off

86 cl_backspeed 400 -sets the backup speed of a - number can only go as fast as a particular server allows

87 cl_bitcounts -shows list of bits received for each , with delta values

88 cl_bob 0.010 -sets the amount that the view bobs while the is running

89 cl_bobcycle 0.800 -sets how frequently the view of a bobs while running

90 cl_bobup 0.500 -sets the amount that the view of a bobs while

91 cl_download_ingame 0 - uploading/ downloading toggles downloads of models and decals during a game - * 1 is on, 0 is off

92 cl_download_max 0 - uploading/ downloading sets the maximum number of files downloaded from a server

93 cl_downloadinterval 1 - uploading/ downloading sets the minimum time in between downloads from a server

94 cl_forwardspeed 400 -sets the forward speed of a - *can only go as fast as the server allows

95 cl_gaitestimation 1 -enables estimated stepping motion

96 cl_gg 0 -toggles game gauge mode - * 1 is on, 0 is off

97 cl_himodels -toggles higer quality models - * 1 is on, 0 is off

98 cl_messages -shows server messages

99 cl_movespeedkey 0.300 -sets movement speed for keyboard use

100 cl_nodelta -toggles delta compression - * 1 is on, 0 is off

101 cl_nopred 0 -toggles client-side prediction - * 1 is on, 0 is off

102 cl_pitchdown -sets the maximum angle to look down - *default is 89

103 cl_pitchspeed 225 -sets the speed at which the pitch changes

104 cl_pitchup -sets the maximum angle to look up - *default is 89

105 cl_pred_fraction 0.5 -sets the client-side prediction faction - *closer to 1.0 is more prediction

106 cl_pred_link 1 -sets the client-side prediction link value

107 cl_pred_maxtime 255 -sets the maximum client-side prediction time

108 cl_predict_s 1 -toggles prediction of other s - * 1 is on, 0 is off

109 cl_print_custom -displays loaded custom .wad files or decals

110 cl_resend 3 -sets the resend count

111 cl_rollangle 2 - video sets the view tilt angle for roll motion

112 cl_rollspeed 200 - video sets the view tilt speed

113 cl_shownet 0 -toggles the display of network packet numbers - * 1 is on, 0 is off

114 cl_showsizes 0 -toggles the display of network packet size graph - * 1 is on, 0 is off

115 cl_sidespeed 400 -sets the strafing speed of a

116 cl_skycolor_b 0 - video sets the blue component of the sky color

117 cl_skycolor_g 0 - video sets the green component of the sky color

118 cl_skycolor_r 0 - video sets the red component of the sky color

119 cl_skyname - video sets the sky pattern - * such as cl_skyname desert

120 cl_skyvec_x 0 - video sets the sky pattern position x-coordinate

121 cl_skyvec_y 0 - video sets the sky pattern position y-coordinate

122 cl_skyvec_z 0 - video sets the sky pattern position z-coordinate

123 cl_slist 10 -sets the number of servers in the serverlist

124 cl_solid_s 1 -toggles solid models - * 1 is on, 0 is off

125 cl_timeout 305 sets the inactivity time brfore a -times out

126 cl_upload_max 0 sets the maximum number of files a -can upload to a server

127 cl_upspeed 320 -sets the speed of a when he climbs up

128 cl_usr -displays user HUD information

129 cl_view -displays list of current on-screen entities

130 cl_waterdist 4 -sets the underwater distance

131 cl_yawspeed 210 -sets the turning speed - * only will go as fast as a server allows

132 clear -clears the console screen

133 clearlist -clears the server list

134 clientport 27005 -sets the port that the -will use to connect to a server

135 cmd -can use this in conjunction with a command

136 cmdlist client/server all lists all of the console commands - * if you type cmdlist a, it will only list those commands that begin with the letter a, and so on - also, cmdlist log logfile writes the list to C:logfile

137 con_notifytime 4 sets -notification time

138 connect -connects to a server with the used ip address

139 contimes shows n overlay lines - * n = 4 to 64

140 coop 0 toggles cooperatice play mode - * 1 is on, 0 is off

141 crc displays the crc value for the map at maps.bsp

142 crosshair 0 -toggles the crosshair on/off - * 1 is on, 0 is off

143 customrsrclist issues a resource request

144 cvarlist client/server all lists all the console variables in the console - * cvar log filename will write this list to the file C:filename

145 d_spriteskip

146 dc 0 -toggles the display of the class briefings - * 1 is on, 0 is off

147 deathmatch 0 toggles deathmatch mode - * 1 is on, 0 is off

148 decalfrequency - sets how frequently s can display their logo - * default is 30

149 default_fov 90 -sets the default field of view in degrees - * smaller number is a smaller angle of view, while a larger number is a larger field of view

150 demos - demo runs a loop of demos set with startdemos

151 detdispenser -remotely detonates ammo dispenser - * engineer class only

152 developer 0 mod authors developers toggles on/off special developer debug console messages - * 1 is on, 0 is off

153 discard -drops unusable ammo

154 disconnect -disconnects a from a server

155 displaysoundlist 0 - audio toggles on/off a list of all loaded sounds - * 1 is on, 0 is off

156 download - uploading/ downloading begins downloading files from a server - * only if cl_download_ingame is set to 1

157 drop- server disconnects a -from a server

158 echo "message" -echos text to the console - * useful for letting a know that a script or .cfg file was loaded successfully

159 edgefriction 2 sets the amount of friction between s and objects

160 enableconsole -enables the console screen

161 endmovie -ends a currently ongoing movie

162 entities mod authors developers lists currently loaded entities

163 envmap creates the 6 .bmp images for sky boxes from the s current position

164 escape -acts as key by hiding the console and cancelling selections

165 exec client/server all executes a script of .cfg file

166 exit client/server all closes a game or dedicated server program to windows without confirmation

167 fakelag 0 -simulates lag - * the higher the number, the more simulated lag

168 fakeloss 0 -simulates packet loss - * the higher the value, the more simulated packet loss

169 feign -fake death - * spy class only

170 filterban 0 - toggles ip banning - * 1 is on, 0 is off

171 firstperson -enables first person viewing of the game

172 flaginfo -displays flag status

173 flush flushes the memory and reloads the map

174 fly

175 force_centerview -forces the s view to look straight ahead

176 fps_lan 31 -sets the maximum framerate on a LAN game

177 fps_modem 31 -sets the maximum framerate in an internet game

178 fps_single 80 -sets the maximum framerate in a single game

179 fullinfo displays user information

180 fullserverinfo displays server information

181 gamma 3 - video sets the gamma level

182 getcertificate -gets certificate from WON

183 getsv -lists each servers ip address and the total number of servers

184 gg - demo runs the game gauge benchmark using - * cl_gg must be set to 1

185 gl_affinemodels 0 - video

186 gl_alphamin 0.250 - video sets the minimum alpha blending level

187 gl_clear 0 - video toggles visual quality - * cracks between textures show when set to 1

188 gl_cull 1 - video toggles rendering of visible objects only - * 1 is on, 0 is off, and 0 will lower fps

189 gl_d3dflip 0 - video toggles reversed rendering order for D3D

190 gl_dither 1 - video toggles dithering - * 1 is on, 0 is off

191 gl_dump - video lists the data for the video card: vendor, renderer, version, and extensions used

192 gl_flipmatrix 0 - video toggles special crosshair fix when using the 3DNow! 3Dfx MiniGL - * 1 is on, 0 is off

193 gl_keeptjunctions 0 - video toggles showing of cracks between textures - * 1 is on, 0 is off, with 1 being the better quality and slower fps

194 gl_lightholes 0 - video toggles light holes - * 1 is on, 0 is off

195 gl_log - video writes graphic debug messages to

196 gl_max_size 256 - video sets the maximum texture size

197 gl_monolights 0 - video toggles a uniform light source with no shadows - * 1 is on, 0 is off, and works in OpenGL only

198 gl_nobind 0 - video toggles the replacement of textures with alphanumeric characters - * 1 is on, 0 is off

199 gl_overbright 0 - video toggles maximum brightness mode - * 1 is on, 0 is off

200 gl_palette_tex 0 - video toggles paletted textures - * 1 is on, 0 is off

201 gl_picmip 0 - video sets the rendering quality - * higher the number is faster but lower quality

202 gl_mip 0 - video sets the rendering quality - * higher the number is faster but lower quality

203 gl_polyoffset 4 - video sets the polygon offset - try out different values for texture flickering problems

204 gl_reporttjunctions 0 - video toggles writing T-junction reporting to the console

205 gl_round_down 3 - video sets the texture rounding down value - * higher the number faster but lower quality

206 gl_smoothmodels 0 - video toggles model smoothing - * 1 is on, 0 is off

207 gl_spriteblend 0 - video toggles blending sprite graphics - * 1 is on, 0 is off

208 gl_texels - video reports the number of texels uploaded to the video card

209 gl_texsort 0 - video toggles a texel sort - * 1 is on, 0 is off

210 gl_texturemode [type] - video sets the rendering mode in order from the lowest quality but fastest to highest quality which is slower - * [type] options are: gl_nearest_mipmap_nearest, gl_linear_mipmap_nearest (these two deal with bilinear filtering) and gl_nearest_mipmap_linear, gl_linear_mipmap_linear (which deals with trili

211 gl_wateramp 0.300 - video

212 gl_zmax 4096 - video sets the maximum size for the Z-Buffer

213 gl_ztrick 1 - video toggles the speeding up of 3Dfx rendering - * 1 is on, 0 is off

214 god -god mode makes invincible - * sv_cheats must be set to 1

215 graphheight 64 -sets the height of the r_netgraph display

216 graphhigh 512 -sets the maximum value of the r_netgraph display

217 graphmean 1 -sets the mean value of the r_netgraph display

218 graphmedian 128 -sets the median value of the r_netgraph display

219 heartbeat - sends a heartbeat signal to the master server to "remind" the master server that your server is still online and available

220 hideconsole -hides the console

221 hisound 1 - audio toggles high-quality sound - * 1=22kHz, 0=11kHz

222 host_framerate 0 - sets the speed that the host/server interacts with the game

223 host_killtime 0 sets a time delay before killing the server

224 hostname - sets the server hostname

225 hostport 27015 - sets connection port for the server

226 hpkextract [all|1 idx] mod authors developers extracts files from hpk file - * opts = [all | single index]

227 hpklist mod authors developers lists the files in

228 hpkremove mod authors developers removes files from

229 hpkval mod authors developers displays the checksum value for

230 hud_centerid 0 -toggles ID display - * 1 is on, 0 is off

231 hud_deathnotice_time 6 -sets how long death messages remain onscreen

232 hud_drawhistory_time 5 -sets how long HUD item icons remain onscreen

233 hud_fastswitch 0 -toggles fast weapon switching - * 1 is on, 0 is off

234 hud_saytext_time 5 -sets how long chat messages remain onscreen

235 impulse 100 -enables flashlight

236 impulse 101 gives all weapons and ammo - * sv_cheats must be set to 1

237 impulse 201 -sprays logo decal

238 info client/server / server admin lists info on a

239 interp -enables frame interpolation

240 invlast -selects previous item in inventory

241 invnext -selects next item in inventory

242 invprev -selects previous item in inventory

243 ip xxx.xxx.xxx.xxx sets ip address

244 ip_clientport 0 -sets the -port for a TCP/IP game

245 ip_hostport 0 - sets the server port for a TCP/IP game

246 ipx_clientport 0 -sets the -port for an IPX game

247 ipx_serverport 0 - sets the server port for an IPX game

248 joyadvanced 0 - joystick These do joystick things - who the hell uses joysticks for FPSes anyway?!? 1.gif

249 joyadvancedupdate - joystick

250 joyadvaxisr 0 - joystick

251 joyadvaxisv 0 - joystick

252 joyadvaxisx 0 - joystick

253 joyadvaxisy 0 - joystick

254 joyadvaxisz 0 - joystick

255 joyforwardsensitivity -1 - joystick

256 joyforwardthreshold 0.150 - joystick

257 joyname 0 - joystick

258 joypitchsensitivity 1 - joystick

259 joypitchthreshold 0.150 - joystick

260 joysidesensitivity -1 - joystick

261 joysidethreshold 0.150 - joystick

262 joystick 0 - joystick

263 joywwhack1 0 - joystick

264 joywwhack2 0 - joystick

265 joyyawsensitivity -1 - joystick

266 joyyawthreshold 0.150 - joystick

267 keys - shows the CD key info

268 kick - kicks a from a server using their name

269 kick # - kicks a from a server using their id keys # - get this # from using the "keys" command

270 kick # - kicks a from a server using their userid - get the userid from using the "users" command - **Version 4.0.1.3+ only

271 kill - suicides to respawn again

272 killserver - shuts down the server

273 lambert 1.500

274 lcd_x 0 may have something to do with lcd display monitors

275 lcd_yaw 0 may have something to do with lcd display monitors

276 lightgamma 2.500 - video sets the lighting gamma value

277 list -lists local servers found after using the slist commands

278 listdemo - demo lists information about

279 listid - lists the uniqueids in the banlist

280 listip - lists the ip addresses in the filterban list

281 load -loads a saved game

282 loadas8bit 0 - audio toggles the forcing of 8-bit (lower quality) sounds - * 1 is on, 0 is off

283 localinfo -shows local settings

284 log on log off - toggles logging

285 logaddress - sets the address for logfile when logging to a remote machine

286 logos lists decals

287 lookspring 0 - mouse toggles automatic view centering when mlook is deactivated - * 1 is on, 0 is off

288 lookstrafe 0 - mouse toggles mouse strafing when mlook is active - * 1 is on, 0 is off

289 lservercfgfile - sets the listen server config file - default is listenserver.cfg

290 m_filter 0 - mouse toggles mouse filtering (smoothing) - * 1 is on, 0 is off

291 m_forward - mouse sets the mouse forward speed sensitivity multiplier

292 m_pitch 0.022 - mouse sets the mouse pitch (up and down motion) speed sensitivity multiplier - * negative numbers result in an inverted mouselook

293 m_side 0.800 - mouse sets the mouse strafing speed sensitivity multiplier

294 m_yaw 0.022 - mouse sets the yaw speed sensitivity multiplier

295 map client/- changes the map running on server and disconnects currently connected s

296 mapcyclefile 0 - specifies the name of the list of maps to cycle through on a server - * default is mapcycle.txt

297 maps - lists maps containing

298 maxs 16 - sets maximum number of clients allowed on a server

299 mcache lists modem cache contents

300 menuselect -selects item from a menu

301 messagemode -displays to all other s on a server

302 messagemode2 -displays to only other s on same team

303 model -changes current model to

304 motd -displays the Message Of The Day from the servers motd.txt file

305 motd_display_time 8 - sets the amount of time that the motd will remain displayed on s screens

306 mp_autocrosshair 0 - toggles the use of autoaim crosshairs - * 1 is on, 0 is off

307 mp_decals 300 - sets the maximum number of decals to be displayed at a time

308 mp_falldamage 0 - toggles realistic fall damage - * 1 is on, 0 is off

309 mp_flashlight 0 - toggles use of flashlight for clients - * 1 is on, 0 is off

310 mp_footsteps 0 - toggles footstep sounds - * 1 is on, 0 is off

311 mp_forcerespawn 0 - toggles forcing clients to immediately respawn when killed - * 1 is on, 0 is off

312 mp_fraglimit 40 - sets number of frags that changes maps when reached

313 mp_friendlyfire 0 - toggles friendly fire damage from teammates - * 1 is on, 0 is off

314 mp_logecho 0 - toggles logging of echo commands - * 1 is on, 0 is off

315 mp_logfile 0 - toggles logging during multi games - * 1 is on, 0 is off

316 mp_teamlist - sets the teamnames and models used for the teams in teamplay mode

317 mp_teamplay 21 - set the flag number (such as 21 listed here) to enable teamplay with that flag numbers corresponding actions

318 mp_timelimit 25 - sets the time in minutes between map changes

319 mp_weaponstay 0 - toggles whether weapons remain after a picks them up - * 1 is on, 0 is off

320 name -used to change a s name

321 netbad simulates a bad network connection

322 netchokeloop 0

323 netmax displays maximum packets and game packets

324 netusage 0 -toggles a network usage graph - * 1 is on, 0 is off

325 new -begins a new single game

326 nextdl -downloads next file

327 noclip 0 -if turned on, s can walk through walls - * 1 is on, 0 is off, and sv_cheats must be set to 1

328 nosound 0 - audio toggles sound - * 1 is on, 0 is off

329 notarget 0 -makes s ignore you - * sv_cheats must be set to 1

330 notify

331 password - sets private server password

332 path - displays current search path

333 pausable 0 - toggles whether or not clients can pause a server game - * 1 is on, 0 is off

334 pause -pauses a game

335 ping - displays pings of all clients

336 pingservers -displays pings of servers in the serverlist

337 pingsv -pings a server at

338 play - audio plays a .wav designated by

339 playdemo - demo plays .dem at normal speed

340 playvol 9 - demo sets demo playback volume

341 pm_nostucktouch 0

342 pm_nostudio 0

343 pm_pushfix 0

344 pm_worldonly 0

345 pointfile loads maps.pts

346 port 27015 - sets the defualt server connection port

347 precache 0 -toggles preloading of all needed files at map start - * 1 is on, 0 is off

348 prespawn -

349 primegren1 -primes grenade type 1

350 primegren2 -primes grenade type 2

351 protocol

352 ptrack

353 pushlatency -100 -set this number to the inverse of your ping to help latency

354 quit client/server all exits to windows without confirmation

355 r_decals 250 -sets the maximum number of decals

356 r_drawadaptive 0

357 r_drawentities 0 -toggles drawing models and sprites - * 1 is on, 0 is off

358 r_drawviewmodel 0 -toggles drawing weapon model - * 1 is on, 0 is off

359 r_dynamic 0 - video toggles dynamic lighting - * 1 is on, 0 is off

360 r_fullbright -toggles maximum brightness in local games only - * 1 is on, 0 is off

361 r_glowshellfreq 2.2

362 r_lightmap - developers software rendering mode only - * displays one of four (0,1,2,3) possible lightmaps to view range of switched lights

363 r_lightstyle - developers software rendering mode only - * displays only specified lighting style for viewing full range of pulsing, blinking, etc. lighting effects

364 r_mirroralpha 0 -toggles reflective textures - * 1 is on, 0 is off

365 r_mmx 0 -toggles MMX xalculations for MMX cpus - * 1 is on, 0 is off

366 r_netgraph 0 -toggles graph of network conditions - *0 is off, 1 shows green = good, yellow = bad, red = horrible, 2 shows packetsize

367 r_norefresh 0 toggles clearing HUD and console before redrawing - * 1 is on, 0 is off

368 r_novis 0 toggles drawing underwater polygons - * 1 is on, 0 is off, r_wateralpha must be set to 1

369 r_shadows 0 -toggles s shadows - * 1 is on, 0 is off

370 r_speeds 0 - developers toggles average fps, draw speed and polygon info - * 1 is on, 0 is off, very useful when making maps

371 r_traceglow 0 toggles inclusion of monsters in glow sprite occlusion checking - * 1 is on, 0 is off

372 r_wadtextures 0

373 r_wateralpha 0 -toggles alpha blending underwater - * 1 is on, 0 is off, r_novis must be set to 1

374 rate 5000 -sets -data rate - * 1000 - 5000 for modems, and 10000+ for LAN

375 rcon rcon client/- remote console command of a server - * must be given first by rcon -before any commands will be accepted by the server

376 rcon_address - sets the rcon ip address

377 rcon_password - sets the rcon password

378 rcon_port 27015 - sets the rcon console port

379 reconnect -reconnects to the current server

380 record - demo begins to record a demo and saves it to Half-LifeValve.dem

381 registered 0 -

382 reload client/- reloads current map

383 removedemo demo removes a segment from

384 removeid - removes uniqueid from being banned on a server - **Version 3.0.1.3 / 4.0.1.3+ only

385 removeip - removes ip address from the filterban list

386 resourcelist -lists all loaded resources

387 resources -lists loaded decals

388 restart client/- restarts the current map and cleans the slate

389 retry -tries four more times to connect to a server that has already failed four connect attempts

390 room_delay 0.3 - audio 3D sound setting

391 room_dlylp 2 - audio 3D sound setting

392 room_feedback 0.42 - audio 3D sound setting

393 room_left 0 - audio 3D sound setting

394 room_lp 0 - audio 3D sound setting

395 room_mod 0 - audio 3D sound setting

396 room_off 0 - audio 3D sound setting

397 room_refl 0 - audio 3D sound setting

398 room_refl 0 - audio 3D sound setting

399 room_rvblp 0 - audio 3D sound setting

400 room_size 0 - audio 3D sound setting

401 room_type 20 - audio 3D sound setting

402 s_2dvolume 1 - audio maximum volume at which 2D sounds are played - * range from 0 to 1.0

403 s_a3d 0.000000 - audio toggles A3D support - * 1 is on, 0 is off

404 s_automax_distance 30 - audio sets the distance for maximum sound volume

405 s_automin_distance 2 - audio sets the distance for minimum sound volume

406 s_blipdir 0

407 s_bloat 2.0 - audio bloat factor for polygons in A3D 2.0 only

408 s_buffersize 65536 - audio sets the buffer size

409 s_disable_a3d 0 - audio toggles disabling a3D - * 1 is on, 0 is off

410 s_distance 60 - audio adjust the ratio of game units to meters, affecting velocity, positioning and distance - * higher the number, the closer everything gets in audio terms - range from 0 to infinity

411 s_doppler 0.0 - audio adjusts the doppler - * 1 is on, 0 is off, range from 0 to 10, and is very sensitive

412 s_eax 0 - audio toggles EAX support - * 1 is on, 0 is off

413 s_enable_a3d - audio enables A3D support

414 s_geometry 0 - audio toggles geometry rendering in A3D 2.0 only - * 1 is on, 0 is off

415 s_leafnum 0

416 s_materials 0

417 s_max_distance 1000 - audio maximum distance from the listener before rolloff is no longer applied - * valid range from s_min_distance to infinity

418 s_min_distance 5 - audio minimum distance a source will be from the listener before rolloff is applied - * range from 0 to s_max_distance

419 s_numpolys 200 - audio maximum polygons to be rendered in A3D 2.0 only - setting this to 0 is the same as turning off s_geometry - * range from 0 to infinity

420 s_occfactor 0.250 - audio transmission value of material - the smaller the number, the less sound passes through material - * range from 0 to 1.0

421 s_occlude 0 - audio toggles sound passing throug material (occlusions) in A3D 2.0 only - * 1 is on, 0 is off

422 s_polykeep 1000000000 - audio

423 s_polysize 10000000 - audio

424 s_refdelay 4 - audio delays between a source and its closest reflection in A3D 2.0 only - higher the delay, the more time it takes between when the source and its first reflection is played - * range from 0 to 100

425 s_refgain 0.4 - audio adjusts the gain on each reflection in A3D 2.0 only, where the effects of distance are increased: high frequencies are filtered and volume lowered - * range from 0 to 10

426 s_rolloff 1.0 - audio

427 s_showtossed 0 - audio

428 s_usepvs 0 - audio

429 s_verbwet 0.25 - audio controls the wet/dry mix of reverb for A3D only - higher the number, the more wet the sounds - * range from 0 to 1.0

430 save -save current game in single only

431 saveme -calls for a medic

432 say "message" -chat with all other s on a server

433 say_team "message" - s relay a message to only your teammates

434 scr_centertime 2 sets how long server messages remain on the screen

435 scr_connectmsg "msg" displays "msg" in screens lower left

436 scr_connectmsg1 "msg" displays "msg" 1 in screens lower left

437 scr_connectmsg2 "msg" displays "msg" 2 in screens lower left

438 scr_conspeed 600 -sets the console scroll speed

439 scr_ofsx 0 -sets the screen message offset

440 scr_ofsy 0 -sets the screen message offset

441 scr_ofsz 0 -sets the screen message offset

442 scr_printspeed 7 -sets the screen message print speed

443 scr_transparentui 1

444 screenshot -captures the screen and saves it in the Half-Life/Valve directory

445 sensitivity 9 - mouse sets the sensitivity of the mouse

446 servercfgfile - sets the sercer config file - * default is server.cfg

447 serverinfo -displays the server infromation

448 serverprofile - sets the server profile

449 setdemoinfo info - demo adds information to a demo, such as a text title, play tracknum, fade or

450 setinfo -- * i.e., setinfo "ts" "0" or setinfo "dc" "0"

451 setinfo tf_id -sets the tfc clan battle id

452 shortname -displays clients name

453 showdrop 0 -toggles the display of dropped packets - * 1 is on, 0 is off

454 showinfo 0 -toggles display of all packets - * 1 is on, 0 is off

455 showpackets 0 -toggles network packet info display - * 1 is on, 0 is off

456 showpause 0 -toggles pause of graphic display - * 1 is on, 0 is off

457 showram 0 -toggles display of available ram - * 1 is on, 0 is off

458 showtriggers 0 - developers toggles display of map trigger entities - * 1 is on, 0 is off

459 sizedown -decreases screen size and increases fps

460 sizeup -increases screen size and decreases fps

461 skill 1 -sets the skill level in single and coop mode

462 skin 0 -sets the model skin

463 skipdl -skips the current download and moves on to the next, if any exist

464 skipul -skips the current upload and moves to the next, if any exist

465 slist -searches for local servers - * use list to display this list

466 slot1 -select weapon group 1 (or menu item 1) see use

467 slot2 -select weapon group 2 (or menu item 2) see use

468 slot3 -select weapon group 3 (or menu item 3) see use

469 slot4 -select weapon group 4 (or menu item 4) see use

470 slot5 -select weapon group 5 (or menu item 5) see use

471 slot6 -select weapon group 6 (or menu item 6) see use

472 slot7 -select weapon group 7 (or menu item 7) see use

473 slot8 -select weapon group 8 (or menu item 8) see use

474 slot9 -select weapon group 9 (or menu item 9) see use

475 slot10 -select weapon group 10 (or menu item 10) see use

476 snapshot -takes a screenshot

477 snapto

478 snd_noextraupdate 0 - audio toggles extra sound system updates - * 1 is on and only use if having problems, 0 is off

479 snd_show 0 - audio toggles the display of which sounds are being played - * 1 is on, 0 is off

480 soundfade - audio sets the soundfade parameters - * = <%>[]

481 soundinfo - audio displays the number of stereo channels, samples, samplebits, speed DMA, and sound channels

482 soundlist - audio displays a list of all loaded sounds

483 spawn -spawns a back into the game

484 speak -to say something over the intercom - * try: hello, #000000, mesa, you, go alert

485 special -displays the special menu for each class

486 spectator 0 -toggles entering a game as a spectator - * 1 is on, 0 is off - spectator mode does not currently work

487 startdemos - demo begins playing demos in a loop

488 startmovie - demo plays a movie

489 status - lists each -and the following info for each client: user#, frags, name, framerate, latency, ping, packet drop %

490 stop - demo stops the recording of a demo

491 stopdemo - demo stop the playing of a demo

492 stopsound - audio stops playing the current sound

493 stuffcmds - used to initialize -console commands from server and restarts server and then does some funky thing to the server display

494 suitvolume 0.220000 - audio sets the volume of the HEV suit

495 sv_accelerate 10 - sets the acceleration for a server

496 sv_aim 0 - toggles auto-aim for clients - * 1 is on, 0 is off

497 sv_airaccelerate 10 - sets the movement speed while is in the air

498 sv_airmove 0 - toggles clients ability to move in the air

499 sv_allow_download - enables ability of clients to download maps and decals

500 sv_allow_upload - enables ability of clients to upload models and decals

501 sv_allowdownload 0 - toggles the ability of clients to download maps and decals - * 1 is on, 0 is off

502 sv_allowupload 0 - toggles the ability of clients to upload models and decals - * 1 is on, 0 is off

503 sv_bounce 0 - toggles bounce pads - * 1 is on, 0 is off

504 sv_challengetime 15 - sets the time allowed for clients to connect to a game

505 sv_cheats 0 - toggles cheats - * 1 is on, 0 is off

506 sv_clienttrace 3.5 - sets the -bounding box for collisions

507 sv_clipmode 0 - toggles -clipping mode - * 1 is on, 0 is off

508 sv_friction 4 - sets friction

509 sv_gravity 800 - sets level of in-game gravity

510 sv_idealpitchscale 0.800 - sets the pitch preference

511 sv_lan 0 - toggles LAN server mode - * 1 is on, 0 is off

512 sv_language 0 - sets language

513 sv_logrelay

514 sv_maxrate 5000 - sets the maximum data rate allowed on a server - good for HPB only servers - **Version 3.0.1.3/4.0.1.3+ only

515 sv_maxspectators 8 - sets the maximum number of spectators - spectator mode does not currently work

516 sv_maxspeed 500 - sets the maximum speed for all clients

517 sv_maxvelocity 2000 - sets the maximum velocity

518 sv_minrate 8000 - sets the minimum data rate allowed on a server - good for LPB only servers - **Version 3.0.1.3/4.0.1.3+ only

519 sv_netsize 0 - sets the maximum network packet size - * 0 = auto

520 sv_newunit 0 -

521 sv_password 0 - sets a password for clients to enter a server

522 sv_print_custom - gives me SZ_Overflow error and then exits server

523 sv_sendvelocity 1 -

524 sv_showcmd 0 -

525 sv_skyname 0 - sets the sky texture

526 sv_smartdelta 1 -

527 sv_spectalk 1 - toggles allowing spectator clients to chat - * 1 is on, 0 is off - spectator mode does not currently work

528 sv_spectator_password 0 - sets a password for clients to enter spectator mode - spectator mode does not currently work

529 sv_spectatormaxspeed 500 - sets the maximum movement speed of spectators - spectator mode does not currently work

530 sv_stepsize 18 - sets monster and auto step-up size - * larger values allows auto-climbing of steeper slopes

531 sv_stopspeed 100 - speed at which the stops when running forward, back, left or right

532 sv_timeout 65 - sets the timeout inactivity limit

533 sv_type - enables server cpu and os type to be given out on server queries

534 sv_upload_maxsize 0 - sets the maximum upload file size

535 sv_wateraccelerate 10 - sets the in-water acceleration of clients

536 sv_wateramp 0 -

537 sv_waterfriction 1 - sets friction underwater

538 sv_zmax 4096 - sets the maximum zbuffer size

539 swapdemo - demo swaps two segments positions inside a demo

540 team 0 - toggles team mode - * 1 is on, 0 is off

541 team1_color - sets team1 color

542 team1_model - sets team1 model

543 team1_name - sets team1 name

544 team1_skin - sets team1 skin

545 team2_color - sets team2 color

546 team2_model - sets team2 model

547 team2_name - sets team2 name

548 team2_skin - sets team2 skin

549 tell -speks a message

550 texgamma 2 -possibly sets the gamma of the text?

551 thirdperson -enables third-person view

552 throwgren -throws the grenade type last primed with primegren1 or primegren2

553 timedemo - demo plays .dem at max fps and reports average fps

554 timerefresh - spins in plave and reports average fps for the spinning view

555 toggleconsole -toggles the console screen - * usually bound to ~

556 topcolor 30 -sets the model top color

557 traceralpha 0.500 -sets tracer bullet alpha component

558 tracerblue 0.400 -sets tracer bullet blue component

559 tracergreen 0.800 -sets tracer bullet green component

560 tracerlength 0.800 -sets the tracer bullet length

561 traceroffset 30 -sets the tracer bullet offset

562 tracerred 0.800 -sets the tracer bullet red component

563 tracerspeed 6000 -sets the tracer bullet speed

564 unbind -removes binding to key

565 unbindall -removes all key binds

566 uprate -displays the transmission rate to a server

567 use -uses an item or weapon, such as use weapon_knife

568 user -lists model color, name, rate, and model for specified user

569 users - lists all s with their corresponding userids (#s generated by server) and uniqueids (id # unique per cd key and assigned by WON) - **Version 3.0.1.3/4.0.1.3+ only

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